Saturday, January 16, 2010

Asteroid Space Trek

The year is 2364. In the murky darkness of space and time, several shadows flicker directly ahead of Uss Enterprise-D's flightpath. The bridge viewscreen crackles with static. Riker stops short and looks at Worf for answers. The Klingon growls and thumps his Tactical Station in sheer frustration. Captain Picard gets up from his command chair breathing heavily carrying with him the burdeons of command and over 1000 enterprise crew on his mind. Engineering is getting unusual readings from the long range and short range sensors. In fact the eyes of the Enterprise are completely blind and its Geordi who catches the meddling Crusher boy at the controls tinkering with the resolution.

"Picard to Engineering, whats going on down there? Report!" The vibrating deckplates drown out the captain's voice..
"It was for one of my school projects." cries out Wesley in defence over the intercom.
"Wes!! Now what in blazes am I going to tell the captain?" shouts Geordi.
"I'll strangle that boy with my bare hands...." growls Picard from the bridge. Treason aboard the Enterprise definitely has an unhinging effect on Captain Picard who quietly losing it now.
Riker grabs Picard by the arm and points to the speeding shadows getting bigger on the viewscreen.
"Sc-ew Wesley, Captain, we're on a direct collision course with that!" cries Riker frantically pointing at the malfunctioning screen but the bridge officers just don't get it. Rikers looking a little scarey now.
"All hands battle stations, brace for impact. You will obey me!" bawls Riker.
"Yes Commander." replies Worf.
Deanna shifts her betazoid body and leans over to face Picard. Her soft skin is white with worry. "We have to get out of here, now."
Picard throws his hands up in the air. "Red Alert, Shields up. Computer alter course, bearing 270 mark 15."
"Unable to comply."

Image Owner/Creater: Paramount Pictures and/or CBS Studios.

Stray asteroids from Jupiters space belt smash into the starboard side of the ship ripping through Transporter Room 2, obliterating everything and everyone on deck 6. The emergency bulkheads and forcefields immediately seal off the affected area. The plasma injection phase-synchronization software systems (duh.. whaaat?)crash during the collision causing a massive buildup in the warp engines. Chief Engineer La Forge orders an emergency warpcore shutdown in an attempt to divert the plasma stream from causing a warpcore overload in the engines.

"You've saved the Enterprise," whines Wesley at Geordi." "Thats not fracking fair, only I'm supposed to do that."
"Wes, get out of Engineering right now before I vaporise your butt!" yells Geordi.
Crusher finally realises his school experiment has gone horribly wrong and makes himself scarce.
The ship shudders and yawns unnaturally, throwing Wesley and Geordi off their feet. Wonderful crunching noises of titanium and pieces of asteroids rip into Shuttle Deck 3 killing all the shuttlebay crewhands. The Enterprise is severely wounded and takes another direct hit on her Engineering hull. Picard is wailing at La Forge now.

"Merde....MY SHIP... what in great space is happening La Forge. We can't see a damn thing up here."
"I'm on it Captain, just give me two minutes." replies Geordi tapping his com badge.
"We don't have two minutes, I need warp power now." yells the captain wringing his hands.
"Captain, I've just shut down the warpcore to prevent the plasma injectors reaching meltdown and causing a warpcore breach." reports La Forge above the mayhem in Engineering. Picard glances at Commander Riker for suggestions except he's busy staring at something moving the floor.....The floor actually moved! Riker stands up scratching himself.
"Geordi, we're losing structural integrity, divert impulse power to the deflector array in 30 seconds or we're all dead."



At the push of a button Geordi re-routes impulse power to the deflector dish but its too little too late. The optical data network crashes momentarily freezing the Enterprises navigation and processing speed times. Engineers grab their tool kits and scramble up jeffries tubes with orders to redirect every available scrap of energy to the anti photon generators.

STARFLEET NEEDS YOU!
That means you mister, now get going and don't forget your phaser in case you run into some nasties along the way. Reports are coming in with casualties from all over the ship. The Enterprise can't take it anymore and is drifting in space. Shields are down and your tricorder readings identify enemy pirate ships in the vicinity swooping in to loot the Enterprise which is suffering from primary and secondary catastrophe system failures and malfunctioning phasers. Torpedoes are offline and the use of forcefields have been deployed to suppress fires in the secondary hull.

THE NEEDS OF THE MANY OUTWEIGH THE NEEDS OF THE FEW.
"Attention, this is the Captain. I need hardly remind you that the lives and safety of the Enterprise are at stake. We've been hit by a series asteroids and have temporarily lost power but I know you are the finest crew in Starfleet. Defend the ship and save the Enterprise. Fight hand to hand combat if necessary. Picard out."
It could be just a matter of minutes or seconds before space pirates send their henchmen beaming aboard. You've got to do something. Its your Starfleet duty to protect, serve and defend the Enterprise, cadet!! Now snap out of it and take action before Worf notices your left eye twitching uncontrollably. Just don't panic is all I'm saying..... You can do this. The Enterprise needs you.



First, Identify and isolate the problem with a plan of attack. Its the phaser emitters. Over 41% of them have overloaded. Tricorders are giving off strange readings owing to sporadic stellar radiation leaking through the hull. You take out your Enterprise-D Schematic and locate the problem systems illustrated on your chart. Worf catches up with you geared for war. He's carrying his bat'leth with him and its soaked in bood.
"I caught two intruders on deck 15. Remember Ensign, when you need fiber optic cabling to make repairs you can get it from anyhere." roars the klingon as he rips cabling from the ceiling with one hand and thrusts it on the deckplates. But thats Worf. The Enterprise-D specifications are a cinch to interpret but thats the easy part.

Next navigate your way to the required deck using the codes provided, analyse the damaged Phaser Emitter Element and make repairs. You will have to think outside the box. The ship's in grave danger and time is of the essence. Geordi's a real pain in the butt and hasn't given you a moments peace with good reason. Theres 14 of these suckers to check out! Wesley, curse him! When this crises is over, that little dude is going to get the airlock treatment. You've had no problem navigating your way around the ship, repairing the phasers emitters, saving the ship from looters and you haven't even qualified at Starfleet Academy yet! Awesome!!! Heck, your not even a proper engineer, how did you get aboard this ship mister?

Live Long and Prosper, Trekkies.

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