Tuesday, May 11, 2010
What is the Kobayashi Maru?
A multiple choice question: What is the Kobayashi Maru?
1. A third-class neutronic fuel carrier, carrying a crew of 81 and 300 passengers, last heard from in the proximity of Sector Ten.
2. The toughest simulator test that cadets face in their years at Starfleet Academy.
3. The brilliant solution to a very difficult Klingon/Federation public-relations interstellar conflict.
4. None of the above.
Kobayashi-Maru
Live long and Prosper, Trekkies and Trekkers.
Saturday, April 03, 2010
Kirk vs Vader
Darth Vader: Captain James T. Kirk, we meet at last. I'm glad you saw sense and decided to surrender.
Captain Kirk: When Scotty swings the Enterprise around Lord Vader, I'm going to blast you out of the stars. There'll be No surrender, just space dust.
Darth Vader: I find your lack of faith most disturbing.
Captain Kirk: Spare me the double talk Vader, when the Enterprise weapons take out your rebels, you won't have a prayer.
Darth Vader: I warn you Kirk, Don't play with the powers from the darkside. Any offensive strike made against my starship by your Starfleet militants would yield fruitless results against the most powerful force in the universe. Come join me Kirk! Together we will govern the stars and overthrow the swaggering despot Federation of Planets.
Captain Kirk: Ready with phasers Mr Spock?
Spock: Ready. He is quite mad is'nt he? Captain, I feel it necessary to point out the odds of the USS Enterprise surviving the firey deathrays of Lord Vader's star destroyer.
Captain Kirk: Damn it Spock!! Not now!! (Kirk thumps his fist on the communications console.)
Darth Vader: Listen to your man Kirk. Don't become too proud of the USS Enterprise's technological superiority, it will become your undoing Captain.
Captain Kirk: Don't try to frighten me with your warlock ways, Lord Vader. Your sad dedication to that darkside magic won't save you now. We've got phasers, photon torpedoes and a doomsday weapon.
Darth Vader: (Gasp) thats cheating!
Captain Kirk: Assimulate this Anakin!
Darth Vader: Aghh!!!! You dare to call me that!!!!!
Captain Kirk: (Thumps fist on communications console) Scotty I need warp power in two seconds or we're all dead. Spock launch the Genesis........Gasp..... I can't.... breathe.....raise ...shields......
How does it end?
Live Long and Prosper.
Captain Kirk: When Scotty swings the Enterprise around Lord Vader, I'm going to blast you out of the stars. There'll be No surrender, just space dust.
Darth Vader: I find your lack of faith most disturbing.
Captain Kirk: Spare me the double talk Vader, when the Enterprise weapons take out your rebels, you won't have a prayer.
Darth Vader: I warn you Kirk, Don't play with the powers from the darkside. Any offensive strike made against my starship by your Starfleet militants would yield fruitless results against the most powerful force in the universe. Come join me Kirk! Together we will govern the stars and overthrow the swaggering despot Federation of Planets.
Captain Kirk: Ready with phasers Mr Spock?
Spock: Ready. He is quite mad is'nt he? Captain, I feel it necessary to point out the odds of the USS Enterprise surviving the firey deathrays of Lord Vader's star destroyer.
Captain Kirk: Damn it Spock!! Not now!! (Kirk thumps his fist on the communications console.)
Darth Vader: Listen to your man Kirk. Don't become too proud of the USS Enterprise's technological superiority, it will become your undoing Captain.
Captain Kirk: Don't try to frighten me with your warlock ways, Lord Vader. Your sad dedication to that darkside magic won't save you now. We've got phasers, photon torpedoes and a doomsday weapon.
Darth Vader: (Gasp) thats cheating!
Captain Kirk: Assimulate this Anakin!
Darth Vader: Aghh!!!! You dare to call me that!!!!!
Captain Kirk: (Thumps fist on communications console) Scotty I need warp power in two seconds or we're all dead. Spock launch the Genesis........Gasp..... I can't.... breathe.....raise ...shields......
How does it end?
Live Long and Prosper.
Tuesday, January 26, 2010
Star Trek Online: Ship Battles
Incoming Priority One Subspace. Communication. In Star Trek Online you'll get to experience all the aspects of the Star Trek Universe. Exploration, diplomacy but the year 2409 is a time of war, so with this video we wanted to give you an idea of what it would be like to engage the enemy in Starship combat.
The most basic strategy in starship combat is to maneuver your ship and use your energy weapons to bear on one section of your enemies shields. Knock those shields down and then use your photon torpedoes on the exposed hull.
Here are the three basic types of starship that you can get on Star Trek Online. The first one is a Cruiser. Cruisers are really tough. It takes alot of damage to take one of these ships down. Cruisers have alot of crew so they're hard to disable. This is really good for tanking.
The second kind is an Escort, Escorts are really fast, pretty manoeverable, they can inflict alot of damage at one time but they're pretty weak so Escorts are alot better for dealing DamagePerSecond.
The third kind is a Science ship which is really good at increasing the abilities of you and your teammates and for decreasing the abilities of the enemy. They can do crazy stuff like bouncing stuff off the deflector dish or scrambling enemy sensors. Science ships are really good at doing support.
One of the additional ways you can customise your starship, instead of just customising your crew, is to customise the components that are on your ship. So for example, you and I may have the same class of ship but the items that I've put on my ship may be different than yours. Take for instance, some of the station modules that I've put on my starship may impact on my phasers or photon torpedoes. There might even be a difference in your deflector dish, so some of your bridge officer powers (which you've also customised.) may act differently depending on the gear you've put in your ship even though I have the same class of starship.
The proper configuration of your ship's equipment and crew will prevent you from becoming a sitting duck in space. Its really the weapons, deflector dish, impulse engines, the consoles that you install in your ship as well as the bridge officers who are activated at that time who really determine how well you play in combat.
Bridge officers in Star Trek Online change how you play the game. You actually select them, train them up, give them new abilities, they can learn abilities from new Bridge Officers and they actually affect your powers that you have access to in space. For instance you can have Engineering Bridge Officers that are really good at fixing your ship or making it go faster. Those are the ones I tend to pick, so that I can be a bit more durable and have some escapability. You can also get Engineering Bridge Officers that will give you extra power to your engines or your weapons. Tactical Officers will allow you to fire multiple torpedoes at once or really overload one phaser and shoot one giant beam of energy.
Science guys let you mess up your enemies sensors so they can't target you confusing who they know whos a friend or a foe or boost your friendly ships, making their shields better and enhancing their sensors. We are the Borg. Resistance IS Futile.
Play Long and Prosper, Trekkies.
The most basic strategy in starship combat is to maneuver your ship and use your energy weapons to bear on one section of your enemies shields. Knock those shields down and then use your photon torpedoes on the exposed hull.
Here are the three basic types of starship that you can get on Star Trek Online. The first one is a Cruiser. Cruisers are really tough. It takes alot of damage to take one of these ships down. Cruisers have alot of crew so they're hard to disable. This is really good for tanking.
The second kind is an Escort, Escorts are really fast, pretty manoeverable, they can inflict alot of damage at one time but they're pretty weak so Escorts are alot better for dealing DamagePerSecond.
The third kind is a Science ship which is really good at increasing the abilities of you and your teammates and for decreasing the abilities of the enemy. They can do crazy stuff like bouncing stuff off the deflector dish or scrambling enemy sensors. Science ships are really good at doing support.
One of the additional ways you can customise your starship, instead of just customising your crew, is to customise the components that are on your ship. So for example, you and I may have the same class of ship but the items that I've put on my ship may be different than yours. Take for instance, some of the station modules that I've put on my starship may impact on my phasers or photon torpedoes. There might even be a difference in your deflector dish, so some of your bridge officer powers (which you've also customised.) may act differently depending on the gear you've put in your ship even though I have the same class of starship.
The proper configuration of your ship's equipment and crew will prevent you from becoming a sitting duck in space. Its really the weapons, deflector dish, impulse engines, the consoles that you install in your ship as well as the bridge officers who are activated at that time who really determine how well you play in combat.
Bridge officers in Star Trek Online change how you play the game. You actually select them, train them up, give them new abilities, they can learn abilities from new Bridge Officers and they actually affect your powers that you have access to in space. For instance you can have Engineering Bridge Officers that are really good at fixing your ship or making it go faster. Those are the ones I tend to pick, so that I can be a bit more durable and have some escapability. You can also get Engineering Bridge Officers that will give you extra power to your engines or your weapons. Tactical Officers will allow you to fire multiple torpedoes at once or really overload one phaser and shoot one giant beam of energy.
Science guys let you mess up your enemies sensors so they can't target you confusing who they know whos a friend or a foe or boost your friendly ships, making their shields better and enhancing their sensors. We are the Borg. Resistance IS Futile.
Play Long and Prosper, Trekkies.
Subscribe to:
Posts (Atom)
Featured Post
CAPTAIN PICARD TV SERIES
So analysis has begun with Star Trek Picard's trailer... after a 17 year TNG hiatus some of trek's icons have returned. Here we ca...